About me
My name is Brian Barikhan, and I graduated from Uppsala University studying Game Design and Project Management. Over my three years at the university I worked on over 15 projects, in the process gaining experience in many tools used in game development, most noteably Unreal Engine 5, Unity, Figma and C++. I'm most passionate about System and Level Design, and most experienced in developing puzzle, strategy and action games.
The growth of a project fuels my passion for game development. Not only the development of the game, but also the evolution of the game's idea and the growth of the team working on it.
Some Achievements
GGC 2022
Best Game Design Award
Best Story Nomination
Best Innovation Nomination
Best Presentation Nomination
GGC 2023
Best Art Design Award
Best Level Design Nomination
Best Presentation Nomination
Game Jam Plus 2022/2023
First Place Europe
Portfolio Projects
Click on the project for more detailed information
Illume
Atmospheric Puzzle-Platformer (UE5)
My Contribution:
- Level Design
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System/Puzzle Design
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Project Management
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Some VFX and Scripting
Memories of Misery
Cooperative Puzzle Game
(Unity)
My Contribution:
-
Puzzle Design
-
Project Management
-
Lighting
The Crash
First Person Exploration
(UE5)
My Contribution:
-
Level Design
-
Some Lighting and Scripting